DOTween
0.8.530
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This is the complete list of members for ShortcutExtensions, including all inherited members.
DOColor(this Camera target, Color endValue, float duration) | ShortcutExtensions | static |
DOColor(this Material target, Color endValue, float duration) | ShortcutExtensions | static |
DOColor(this Material target, Color endValue, string property, float duration) | ShortcutExtensions | static |
DOColor(this Light target, Color endValue, float duration) | ShortcutExtensions | static |
DOFade(this Material target, float endValue, float duration) | ShortcutExtensions | static |
DOFlip(this Transform target) | ShortcutExtensions | static |
DOFlip(this Rigidbody target) | ShortcutExtensions | static |
DOFlip(this Material target) | ShortcutExtensions | static |
DOFlip(this Camera target) | ShortcutExtensions | static |
DOGoto(this Transform target, float to, bool andPlay=false) | ShortcutExtensions | static |
DOGoto(this Rigidbody target, float to, bool andPlay=false) | ShortcutExtensions | static |
DOGoto(this Material target, float to, bool andPlay=false) | ShortcutExtensions | static |
DOGoto(this Camera target, float to, bool andPlay=false) | ShortcutExtensions | static |
DOIntensity(this Light target, float endValue, float duration) | ShortcutExtensions | static |
DOKill(this Transform target) | ShortcutExtensions | static |
DOKill(this Rigidbody target) | ShortcutExtensions | static |
DOKill(this Material target) | ShortcutExtensions | static |
DOKill(this Camera target) | ShortcutExtensions | static |
DOLocalAxisRotate(this Transform target, Vector3 endValue, float duration) | ShortcutExtensions | static |
DOLocalAxisRotate(this Rigidbody target, Vector3 endValue, float duration) | ShortcutExtensions | static |
DOLocalMove(this Transform target, Vector3 endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOLocalMoveX(this Transform target, float endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOLocalMoveY(this Transform target, float endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOLocalMoveZ(this Transform target, float endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOLocalRotate(this Transform target, Vector3 endValue, float duration, bool useShortest360Route=true) | ShortcutExtensions | static |
DOLookAt(this Transform target, Vector3 towards, float duration, Vector3?up=null) | ShortcutExtensions | static |
DOLookAt(this Rigidbody target, Vector3 towards, float duration, Vector3?up=null) | ShortcutExtensions | static |
DOMove(this Transform target, Vector3 endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOMove(this Rigidbody target, Vector3 endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOMoveX(this Transform target, float endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOMoveX(this Rigidbody target, float endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOMoveY(this Transform target, float endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOMoveY(this Rigidbody target, float endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOMoveZ(this Transform target, float endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOMoveZ(this Rigidbody target, float endValue, float duration, bool snapping=false) | ShortcutExtensions | static |
DOPause(this Transform target) | ShortcutExtensions | static |
DOPause(this Rigidbody target) | ShortcutExtensions | static |
DOPause(this Material target) | ShortcutExtensions | static |
DOPause(this Camera target) | ShortcutExtensions | static |
DOPlay(this Transform target) | ShortcutExtensions | static |
DOPlay(this Rigidbody target) | ShortcutExtensions | static |
DOPlay(this Material target) | ShortcutExtensions | static |
DOPlay(this Camera target) | ShortcutExtensions | static |
DOPlayBackwards(this Transform target) | ShortcutExtensions | static |
DOPlayBackwards(this Rigidbody target) | ShortcutExtensions | static |
DOPlayBackwards(this Material target) | ShortcutExtensions | static |
DOPlayBackwards(this Camera target) | ShortcutExtensions | static |
DOPlayForward(this Transform target) | ShortcutExtensions | static |
DOPlayForward(this Rigidbody target) | ShortcutExtensions | static |
DOPlayForward(this Material target) | ShortcutExtensions | static |
DOPlayForward(this Camera target) | ShortcutExtensions | static |
DOPunchPosition(this Transform target, Vector3 punch, float duration, int vibrato=10, float elasticity=1, bool snapping=false) | ShortcutExtensions | static |
DOPunchRotation(this Transform target, Vector3 punch, float duration, int vibrato=10, float elasticity=1) | ShortcutExtensions | static |
DOPunchScale(this Transform target, Vector3 punch, float duration, int vibrato=10, float elasticity=1) | ShortcutExtensions | static |
DORestart(this Transform target) | ShortcutExtensions | static |
DORestart(this Rigidbody target) | ShortcutExtensions | static |
DORestart(this Material target) | ShortcutExtensions | static |
DORestart(this Camera target) | ShortcutExtensions | static |
DORewind(this Transform target) | ShortcutExtensions | static |
DORewind(this Rigidbody target) | ShortcutExtensions | static |
DORewind(this Material target) | ShortcutExtensions | static |
DORewind(this Camera target) | ShortcutExtensions | static |
DORotate(this Transform target, Vector3 endValue, float duration, bool useShortest360Route=true) | ShortcutExtensions | static |
DORotate(this Rigidbody target, Vector3 endValue, float duration, bool useShortest360Route=true) | ShortcutExtensions | static |
DOScale(this Transform target, Vector3 endValue, float duration) | ShortcutExtensions | static |
DOScaleX(this Transform target, float endValue, float duration) | ShortcutExtensions | static |
DOScaleY(this Transform target, float endValue, float duration) | ShortcutExtensions | static |
DOScaleZ(this Transform target, float endValue, float duration) | ShortcutExtensions | static |
DOShakePosition(this Transform target, float duration, float strength=1, int vibrato=10, float randomness=90, bool snapping=false) | ShortcutExtensions | static |
DOShakePosition(this Camera target, float duration, float strength=3, int vibrato=10, float randomness=90) | ShortcutExtensions | static |
DOShakeRotation(this Transform target, float duration, float strength=90, int vibrato=10, float randomness=90) | ShortcutExtensions | static |
DOShakeRotation(this Camera target, float duration, float strength=90, int vibrato=10, float randomness=90) | ShortcutExtensions | static |
DOShakeScale(this Transform target, float duration, float strength=1, int vibrato=10, float randomness=90) | ShortcutExtensions | static |
DOTogglePause(this Transform target) | ShortcutExtensions | static |
DOTogglePause(this Rigidbody target) | ShortcutExtensions | static |
DOTogglePause(this Material target) | ShortcutExtensions | static |
DOTogglePause(this Camera target) | ShortcutExtensions | static |